League of Legends by Riot Games

League of Legends is a 3D, third-person multiplayer online battle arena (MOBA) game. The game consists of four game modes: Summoner's Rift, Twisted Treeline, Crystal Scar, and Howling Abyss. Players compete in matches, typically lasting 20–60 minutes. In each game mode teams work together to accomplish a terminal objective and achieve a victory condition, either to destroy a central objective (called a Nexus) controlled by the enemy team, or to capture and hold the most strategic points for the longest period of time. Each game mode includes a variety of smaller intermediate objectives that give players and teams advantages in achieving overall victory.

In all game modes, players control characters called champions, chosen or assigned every match, who each have a set of unique abilities.Champions begin every match at a low level (level one for Summoner's rift and Twisted Treeline, and level three for Crystal Scar and Howling Abyss), and then gain experience over the course of the match to achieve a maximum level of 18. Gaining champion levels in matches allows players to unlock their champion's special abilities and augment them in a number of ways unique to each character. Players also begin each match with a low amount of gold, and can earn additional gold throughout the match in a variety of ways: by killing non-player characters known as minions and monsters, by killing or helping to kill enemy players, by destroying enemy structures, passively over time, and through unique item interactions or champion abilities. This gold can then be spent throughout the match to buy in-game items that further augment each champion's abilities and game play in a variety of ways. Champion experience, gold earned, and items bought are specific to each match and do not carry over to subsequent matches. Thus, all players begin each match on more-or-less equal footing relative to their opposing team.

Amazing Champion variety and a rewarding progression system help League of Legends stand tall as an example of MOBA excellence..

IGN

Across matches, players also earn rewards that are specific to the individual, and augment matches played. Player experience is earned by playing matches over time on a particular account. Player accounts begin at level one and progress through a maximum level of 30. As a player progresses they unlock various maps and game modes not available to new players, as well as an additional two abilities to be used in matches, known as summoner spells. Players also unlock Runes and Masteries, which can be used to provide small bonuses to a player's champion in battle.

All game modes use automated matchmaking based on the Elo formula, with proprietary adjustments. A player's behavior is tracked between matches, and players that display poor behavior may be subject to varying sanctions. These are delivered by an automated system, and range from warnings, to chat restriction, to temporary and permanent bans from the game. This system replaced an earlier system, called the Tribunal, which sent game logs to the community to collectively decide whether a player's behavior was sanctionable. Permanent bans were still reviewed manually.

In a release published in November 2011, Riot Games claimed that League of Legends had accumulated 32.5 million players, 11.5 million of whom play monthly, of which 4.2 million play daily. According to Riot in October 2013, the game had 12 million active daily players and 32 million active monthly players. In January 2014, the game had 27 million active daily players, 7.5 million concurrent players at peak times, and 67 million active monthly players. Global concurrent users online peaked at over 5 million players as of March 2013

By March 2012, League of Legends had become the #1 title in Korean PC cafés. In July 2012, Xfire released a report stating that League of Legends was the most played PC game in North America and Europe, with 1.3 billion hours logged by players in those regions between July 2011 and June 2012. League of Legends is also very popular in the Philippines, and, as of July 2013, it is the second most played game in internet cafés in the country (just behind Defense of the Ancients). In Taiwan, it is estimated that almost 5 percent of their entire population played the game, with almost 1 million players subscribed on the server.

League of Legends
League of Legends

League of Legends includes a number of game types and match making options which augment the various conditions of the game modes.

  • The Tutorial is the first game type available to new players. The tutorial is played on Howling Abyss and includes a regimen of Battle Training to help better acquaint players to the basics of the game.
  • Co-op Vs. AI is available to new players after completing or opting out of the Tutorial. It is played on Summoner's Rift, Twisted Treeline, and Crystal Scar, and pits teams of five or three players against an opposing team of computer controlled artificial intelligence champions.
  • Custom Games allow players to play any game mode with any combination of player or AI teammates and opponents. Normal Matchmaking is available to players upon reaching level 10, and uses an automated match making system to pair teams of similarly-skilled players against one another.
  • Ranked Matchmaking is available to players upon reaching level 30. It uses a similar system as Normal Matchmaking and allows players to play competitively against players from throughout their region.
  • Team Matchmaking allows pre-made teams of three or five players to compete against other similarly-skilled teams.

League of Legends has received generally favorable reviews, and currently holds a Metacritic score of 78 out of 100.

League of Legends is a fantastic game with something for players of all skill ranges to enjoy.

IGN initially awarded League of Legends 8.0 out of 10 in 2009, highlighting an enjoyable game design, inventive champion design with good customization options, and lively visuals. However, the game's confusing launch was criticized: it was felt that the title was released too early, with some features missing and others to be removed. Finally, the reviewer noted that high level players in the game have "little patience for newcomers", though the reviewer believed that matchmaking (not implemented at the time of review) would solve the problem by matching players of similar level together.

Leah B. Jackson of IGN re-reviewed the game in 2014, changing IGN's score from 8.0 to 9.2. Jackson hailed the game as a "firm as an example of excellence", praising the variety of champions, rewarding progression systems, and fast but intensely strategic team play.As compared to fellow MOBA games Heroes of Newerth and Dota 2, Mike Minotti of VentureBeat considered the game the easiest to learn and to have fastest gameplay pace of the three. In 2015, the game placed 15th on USgamer's The 15 Best Games Since 2000 list.

 

League of Legends News

League of Legends Company Acquires Rising Thunder Dev

"We are delighted to announce that Radiant Entertainment has been acquired by Riot Games," reads a message on the independent studio's website. "At Riot, our developers will continue their mission of building incredible games that speak to us personally as players. You’re probably wondering what this means for our games."

As part of the announcement, Radiant said the alpha test phase of Rising Thunder, which is a free-to-play title only available on PC, will end on on March 18. Its development team will also "start work on a new game." Its statement did not clarify whether development on Rising Thunder will continue or if the project has been suspended.

Source: Wikipedia, Gamespot, GamespotNews and IGN

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